To get started with GProgress, the first step is to install and activate it. In this tutorial, we will show you how to install it for a example project and review the available methods.
Install
Download
Go to the Releases page and select the
latest version (if you are not a contributor to the debugging team,
downloading pre-releases is not recommended, download the latest stable version (stable versions are marked with an S
at the end).
Scroll down on the Releases page and download GProgress.zip
.
Install on Project
If you don’t have a Godot project, create one
(how?) and open it
(how?). At the top of the editor you will see four options, open
AssetLib
and select the downloaded file from the Import…
option. Make sure the tree under your pop-up tree is the same and the Ignore asset
root
option is off and click Install
. If the installation is successful, a pop-up will be displayed containing a message that the operation was
successful.
Activation
In the editor menu bar in the Project
section, click Project Settings…
to open the project settings window. From the top of the settings window,
select the Plugins
tab and check the checkbox next to GProgress
.